Update prgm-resources with new stuff
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A handy list of blog posts, articles, videos, and books that I would probably
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A handy list of blog posts, articles, videos, and books that I would probably
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refer to someone or within something.
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refer to someone or within something.
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- Untangling Lifetimes: The Arena Allocator
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## Memory Allocation Strategies
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Making performant dynamic manual memory management in C feel almost like
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- https://www.gingerbill.org/series/memory-allocation-strategies/
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garbage collection.
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https://www.rfleury.com/p/untangling-lifetimes-the-arena-allocator
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## Untangling Lifetimes: The Arena Allocator
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- Ryan Fleury's UI Series
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Making performant dynamic manual memory management in C feel almost like
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garbage collection.
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Semi-paywalled
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- https://www.rfleury.com/p/untangling-lifetimes-the-arena-allocator
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https://www.rfleury.com/p/ui-series-table-of-contents
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## Immediate-Mode Graphical User Interfaces (2005)
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- Immediate-Mode Graphical User Interfaces (2005)
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- https://caseymuratori.com/blog_0001
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https://caseymuratori.com/blog_0001
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- https://www.youtube.com/watch?v=Z1qyvQsjK5Y
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https://www.youtube.com/watch?v=Z1qyvQsjK5Y
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## What Color is Your Function?
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- What Color is Your Function?
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- https://journal.stuffwithstuff.com/2015/02/01/what-color-is-your-function/
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https://journal.stuffwithstuff.com/2015/02/01/what-color-is-your-function/
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## Real-time audio programming 101: time waits for nothing
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- Real-time audio programming 101: time waits for nothing
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- http://www.rossbencina.com/code/real-time-audio-programming-101-time-waits-for-nothing
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http://www.rossbencina.com/code/real-time-audio-programming-101-time-waits-for-nothing
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## Triangulation
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- Triangulation
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- https://www.humus.name/index.php?ID=228
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https://www.humus.name/index.php?ID=228
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## Quantifying the Performance of Garbage Collection vs. Explicit Memory Management
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- Quantifying the Performance of Garbage Collection vs. Explicit Memory
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- https://people.cs.umass.edu/~emery/pubs/gcvsmalloc.pdf
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Management
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https://people.cs.umass.edu/~emery/pubs/gcvsmalloc.pdf
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## Typing is Hard
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- Typing is Hard
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- https://3fx.ch/typing-is-hard.html
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https://3fx.ch/typing-is-hard.html
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## The Aggregate Magic Algorithms
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- The Aggregate Magic Algorithms
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- http://aggregate.org/MAGIC/
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http://aggregate.org/MAGIC/
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## Ryan Fleury's UI Series
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- Memory Allocation Strategies
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Semi-paywalled
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https://www.gingerbill.org/series/memory-allocation-strategies/
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- https://www.rfleury.com/p/ui-series-table-of-contents
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## You Could Have Invented Monads! (And Maybe You Already Have.)
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- http://blog.sigfpe.com/2006/08/you-could-have-invented-monads-and.html
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## Fix Your Timestep!
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- https://gafferongames.com/post/fix_your_timestep/
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## UTF-8 Everywhere
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- http://utf8everywhere.org
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